A downloadable RecElec for Windows

on the RecElec

London. Monday,  January 3,  1881.

In the midst of the reign of Queen Victoria, Mr. Fenwick’s toy factory ends the year being once more in the red. Most of the workforce has left the company, and those who remain seem to be on the verge of doing so. 

Mr. Fenwick is in desperate need of setting himself apart from the competition, and thankfully, a new partnership might take this sinking ship to good port. A young salesperson has offered him the key to the future of play and entertainment: Recreational Electronics - or RecElecs, for short. 

Will this innovation be the solution, or just a distraction to an inevitable fall?




on the Workforce

Clara Bohnsack - Storytelling & Ideation

Cory Szczepanska - Graphism & Refinery

Oriol Viu Duran - Engineering & Ideation




on the Public Opinion

This project was presented at the Gotland Game Conference (GGC) 2025. All three team members are first-year students of the Master of Arts in Game Design at Uppsala University - Campus Gotland.

Download

Download
RecElec_GGC.zip 65 MB

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